New generation of playground equipment could help fight childhood obesity

July 28, 2010 4

For the playstation generation, technology is undoubtedly at the forefront of leisure time, however with sedentary activities topping the list of children’s favourite pastimes, it’s no surprise that childhood obesity is an ever present concern.

As games industry giants fight to introduce active gaming into their offer, conversely, outdoor play manufacturers are introducing technology to the playground to try and recapture a lost generation. Swings and roundabouts no longer hold the attention of a nation of gamers and it seems the twenty-first century playground is undergoing an unexpected makeover – of a digital nature.

New technological developments in playground equipment encourage interaction and strengthen mental and physical agility, coaxing the user into exerting physical effort without even realising; often with a series of jumps, stretches and manoeuvres to be completed against the clock. Another benefit is their environment; the child is still getting their tech-fix, but in a more health-conscious outdoor setting – hopefully opting to rediscover their enthusiasm for the traditional playground while there.

Indeed the very reason that technology is so important in play is its increasing intrusion into every aspect of our lives – games consoles have been top of children’s wish lists since the launch of the gameboy twenty years ago now, and the play industry has been forced to take notice of this.

Barry Leahey, Sales Director at Playdale Playgrounds, explains how children today have a very different perception of fun to that of their parents and grandparents. He says, “Whereas children thirty years ago were sent outside with a football, nowadays they’re more likely to be confined indoors with an Xbox 360. This means we have to find a way of combining this technology-centred idea of fun with physical exertion – remember that children are meant to play because it’s enjoyable – not because it burns calories.”

One benefit of technology-enhanced playground equipment is the feedback it can offer on the positive effects on the users’ health. For example, Playdale, who also design and manufacture school playground equipment, have developed their i.play unit to offer feedback on the number of games played, the amount of calories burned and the equivalent resulting heart rate. While calories should not be of importance to children, they are certainly a good indicator of the effectiveness of any equipment that promotes physical activity and this, along with other data generated, is likely to be of great interest to the play provider so they can gauge the popularity of their playground equipment and justify the expense too.

Certainly the play industry is aware of the challenge facing it, and is already hard at work developing new products to educate and engage young people. There may be challenging times ahead to lure children back outside, but the stakes – society’s health – are surely worth the effort.

  • http://arthur.translatorscafe.com Arthur Borges

    The simplest way to prevent obesity in your child is to stop feeding him special baby formula and other nutritional supplements.

    Use mother’s milk for at least the first six months because that’s how long it takes a neonate to start producing its own antibodies.

    Then wean to real food.

  • Jon

    No no no no no! Obesity is not the result of lack of exercise. It is, as Arthur says, the result of eating too much. If you give a kid 1000 calories more than they need (which some parents do) they will need to spend about 12 hours on the playground equipment to burn it off. Food is the problem, not inactivity. Rather than throw money at the problem educate the kids to eat less.
    My recent post The Obesity Epidemic by Zoe Harcombe

  • http://www.playsmartuk.co.uk/ Adrian at Playsmart UK

    I have to disagree Jon. Obesity is down to a lack of exercise or just lack of basic movement. Which is pretty said when you consider that as mention above the gaming industry – seems to be leading the way that kids exercise or don’t as the case may be. I believe as a parent it is down to us to decide ….do i want to my child in there room on the computer or game console 24-7. The sad reality is ..yes – many parents – are using current gaming consoles – as a way of not having to interact with the children – but like knowing exactly where they are. These are often the children who will become obese. They are children and their parents should be accountable for not encouraging them to exercise…the bottom line is – life expectancy. Do these lazy parents dream of holding there grand kids in the future? 

  • http://www.playsmartuk.co.uk/ Adrian at Playsmart UK

    I have to disagree Jon. Obesity is down to a lack of exercise or just lack of basic movement. Which is pretty said when you consider that as mention above the gaming industry – seems to be leading the way that kids exercise or don’t as the case may be. I believe as a parent it is down to us to decide ….do i want to my child in there room on the computer or game console 24-7. The sad reality is ..yes – many parents – are using current gaming consoles – as a way of not having to interact with the children – but like knowing exactly where they are. These are often the children who will become obese. They are children and their parents should be accountable for not encouraging them to exercise…the bottom line is – life expectancy. Do these lazy parents dream of holding there grand kids in the future?